dayz:rules

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dayz:rules [2024/10/04 20:25] – Community Rules gurpadmindayz:rules [2024/10/17 12:23] (current) – [3. Roleplay] gurpadmin
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 > If you are judged to be intentionally circumventing the obvious intention of a rule, you will likely receive a punishment. Play it safe, and ask an admin if unsure (and receive an amnesty). > If you are judged to be intentionally circumventing the obvious intention of a rule, you will likely receive a punishment. Play it safe, and ask an admin if unsure (and receive an amnesty).
  
 +===== 3. Roleplay =====
 +===1. Keep RP believable and sensible. We all want to enjoy the server. ===
 +===2. Keep certain topics out of our server, will leave it to you to judge. ===
 +Report anything too extreme. If someone isn't enjoying the RP, there's a chance there's a reason. 
 +\\ \\
 +===3. Create a backstory for your character. Find a place for them in this world!===
 +===== 4. General Gameplay =====
 +===1. Common Sense! If something sounds bad it probably is.===
 +> An RP server can have complex scenarios where a rule may or may not apply. Check with an admin if you're not sure, and use your common sense. 
  
 +=== 2. Exploiting, Cheating, and Abusing mechanics are all not tolerated. ===
 +> If you find a way to exploit a GURP gameplay feature, report it rather than abusing it.
  
 +===== 5. PVP =====
 +===1. No logging out in enemy bases===
 +===2. No logging out mid fight. I.E Combat Logging. There'll be no tolerance to this. ===
 +===3. No KOS.===
 +PvP/Combat will be a very niche sitatuion and should only happen under certain circumstances, such as.
 +
 +  * Robbery gone wrong. The one being robbed does not comply with demands.
 +  * Does not stop vehicle when warned in either voice chat or warning shots.
 +  * Verbal threats/Insults. If you don't wish to fight, do not put yourself into a risky situation.
 +  * Any aggressive or hostile actions shown towards others.
 +  * Base defenses. 
 +  * Mutually agreed upon duels, or faction conflicts.
 +
 +It is recommended if you wish to stay passive and avoid conflict to holster weapons when approaching others. Having weapons out could be seen as a valid hostile threat. Take care.
 +
 +> THIS IS VERY IMPORTANT. PLEASE CONSIDER RECORDING SITUATIONS SO THAT ADMINs/MODs CAN SEE PROOF OF ANY WRONG DOING. WE CAN THEN COMP ANY RESOURCES LOST.
 +===== 6. Base Raiding=====
 +===1. Please do not use glitches, or exploits to raid a base. ===
 +===2. Please raid the base how it is intended and via proper access paths. ===
 +This ensures we can create unique and interesting RP bases. If you see a base is breaking any rules, please report it.
 +=====6. Hostage Rules=====
 +===1. If you wish to take a hostage, ensure that they are treated well and do not die to hunger/thirst/cold etc.===
 +===2. Please mutually agree a time in which they can be a hostage for. ===
 +Keeping someone locked up for multiple hours is not permitted.
 +\\ \\
 +===3. Ensure that if the hostage complies that they have a valid chance to get away from the incident unharmed.===
  • dayz/rules.1728073543.txt.gz
  • Last modified: 2024/10/04 20:25
  • by gurpadmin