dayz:rules

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dayz:rules [2024/10/04 20:29] – [2. Admins, Moderators, Punishments and Rules] gurpadmindayz:rules [2024/10/17 12:23] (current) – [3. Roleplay] gurpadmin
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 ===== 3. Roleplay ===== ===== 3. Roleplay =====
-===1. RP is performing actions through your character.=== +===1. Keep RP believable and sensible. We all want to enjoy the server. === 
-'DMingany scenario or plot that affects factions other than your own is not permitted.+===2. Keep certain topics out of our server, will leave it to you to judge. === 
 +Report anything too extreme. If someone isn't enjoying the RP, there's a chance there's a reason.  
 +\\ \\ 
 +===3. Create a backstory for your character. Find a place for them in this world!=== 
 +===== 4. General Gameplay ===== 
 +===1. Common Sense! If something sounds bad it probably is.=== 
 +> An RP server can have complex scenarios where a rule may or may not apply. Check with an admin if you're not sure, and use your common sense
  
-===2. Character origins should be believable.=== +=== 2. Exploiting, Cheating, and Abusing mechanics are all not tolerated. === 
-No, you aren’t 300,000,000,000,000 year old demi-god who may have created the universe.+If you find way to exploit a GURP gameplay featurereport it rather than abusing it.
  
-===3Value your character’s life.=== +===== 5PVP ===== 
-> Taking an RP action that is likely to result in the death of your character should not be pursued lightly.+===1No logging out in enemy bases=== 
 +===2. No logging out mid fight. I.E Combat Logging. There'll be no tolerance to this. === 
 +===3. No KOS.=== 
 +PvP/Combat will be a very niche sitatuion and should only happen under certain circumstances, such as.
  
-===4Roleplay is about telling stories rather than winning.=== +  * Robbery gone wrongThe one being robbed does not comply with demands
-> Losing a fight or a political confrontation is part of good RPBe prepared to loseand to concede defeat when there is no reasonable RP way to continue pushing for victory.+  * Does not stop vehicle when warned in either voice chat or warning shots. 
 +  * Verbal threats/Insults. If you don't wish to fightdo not put yourself into a risky situation. 
 +  * Any aggressive or hostile actions shown towards others. 
 +  * Base defenses.  
 +  * Mutually agreed upon duels, or faction conflicts.
  
-===5. Mind other's RP Boundaries.=== +It is recommended if you wish to stay passive and avoid conflict to holster weapons when approaching othersHaving weapons out could be seen as a valid hostile threatTake care.
-> Certain RP topics may go a step too far. Please make considerations around who you are playing with. Above all, be mindful that some players are minors. If something makes someone uncomfortable please stop and break RP. +
- +
-===6. No Meta Gaming.=== +
-> Meta is using information that was gathered from non-RP sources. +
- +
-===7. No Power Gaming.=== +
-> A player who unilaterally describes his character as doing something with, (or to) another character that would usually require the other to play along is considered to be powergaming.  +
- +
-===8. Roleplay over Ruleplay.=== +
-> If you are in a scenario which requires you to act immediately to further the RP or to react realistically, you are allowed to bend the combat rules. Abuse of this will result in punishments. If unclear contact an admin.  +
->  +
-> Roleplay over Ruleplay Example:  If you encounter a faction or player in their territory and they ask you to identify yourself and stop for inspection, they are free to fire upon you should you attempt to escape. +
- +
-===9. Community Projects.=== +
-> A community project is a base or similar that serves some strong RP purpose with importance to more than one factionA proposed project can be designated as a Community Project by talking to an adminCommunity projects may be eligible for an admin safe zone. +
->  +
-> Examples of community projects:  +
-> A memorial to a large server battle.  +
- +
-===10. No recruiting Non-RP players to win a war.=== +
-> Players joining the server for the sole purpose of winning a confrontation are likely to be removed. The GURP player that invited them may also be removed from the server.+
  
 +> THIS IS VERY IMPORTANT. PLEASE CONSIDER RECORDING SITUATIONS SO THAT ADMINs/MODs CAN SEE PROOF OF ANY WRONG DOING. WE CAN THEN COMP ANY RESOURCES LOST.
 +===== 6. Base Raiding=====
 +===1. Please do not use glitches, or exploits to raid a base. ===
 +===2. Please raid the base how it is intended and via proper access paths. ===
 +This ensures we can create unique and interesting RP bases. If you see a base is breaking any rules, please report it.
 +=====6. Hostage Rules=====
 +===1. If you wish to take a hostage, ensure that they are treated well and do not die to hunger/thirst/cold etc.===
 +===2. Please mutually agree a time in which they can be a hostage for. ===
 +Keeping someone locked up for multiple hours is not permitted.
 +\\ \\
 +===3. Ensure that if the hostage complies that they have a valid chance to get away from the incident unharmed.===
  • dayz/rules.1728073748.txt.gz
  • Last modified: 2024/10/04 20:29
  • by gurpadmin