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| dayz:rules [2024/10/04 20:29] – [3. Roleplay] gurpadmin | dayz:rules [2024/10/17 12:23] (current) – [3. Roleplay] gurpadmin | ||
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| ===== 3. Roleplay ===== | ===== 3. Roleplay ===== | ||
| - | ===1. RP is performing actions through your character.=== | + | ===1. Keep RP believable |
| - | > ' | + | ===2. Keep certain topics out of our server, will leave it to you to judge. === |
| - | + | Report anything | |
| - | ===2. Character origins should be believable.=== | + | \\ \\ |
| - | > No, you aren’t a 300, | + | ===3. Create |
| - | + | ||
| - | ===3. Value your character’s life.=== | + | |
| - | > Taking an RP action that is likely to result in the death of your character should not be pursued lightly. | + | |
| - | + | ||
| - | ===4. Roleplay is about telling stories rather than winning.=== | + | |
| - | > Losing a fight or a political confrontation is part of good RP. Be prepared to lose, and to concede defeat when there is no reasonable RP way to continue pushing for victory. | + | |
| - | + | ||
| - | ===5. Mind other' | + | |
| - | > Certain RP topics may go a step too far. Please make considerations around who you are playing with. Above all, be mindful that some players are minors. If something makes someone | + | |
| - | + | ||
| - | ===6. No Meta Gaming.=== | + | |
| - | > Meta is using information that was gathered from non-RP sources. | + | |
| - | + | ||
| - | ===7. No Power Gaming.=== | + | |
| - | > A player who unilaterally describes his character as doing something with, (or to) another character that would usually require the other to play along is considered to be powergaming. | + | |
| - | + | ||
| - | ===8. Roleplay over Ruleplay.=== | + | |
| - | > If you are in a scenario which requires you to act immediately to further | + | |
| - | > | + | |
| - | > Roleplay over Ruleplay Example: | + | |
| - | + | ||
| - | ===9. Community Projects.=== | + | |
| - | > A community project is a base or similar that serves some strong RP purpose with importance to more than one faction. A proposed project can be designated as a Community Project by talking to an admin. Community projects may be eligible | + | |
| - | > | + | |
| - | > Examples of community projects: | + | |
| - | > A memorial to a large server battle. | + | |
| - | + | ||
| - | ===10. No recruiting Non-RP players to win a war.=== | + | |
| - | > Players joining the server for the sole purpose of winning a confrontation are likely to be removed. The GURP player that invited them may also be removed from the server. | + | |
| ===== 4. General Gameplay ===== | ===== 4. General Gameplay ===== | ||
| ===1. Common Sense! If something sounds bad it probably is.=== | ===1. Common Sense! If something sounds bad it probably is.=== | ||
| > An RP server can have complex scenarios where a rule may or may not apply. Check with an admin if you're not sure, and use your common sense. | > An RP server can have complex scenarios where a rule may or may not apply. Check with an admin if you're not sure, and use your common sense. | ||
| - | ===2. Exploiting, Cheating, and Abusing mechanics are all not tolerated.=== | + | === 2. Exploiting, Cheating, and Abusing mechanics are all not tolerated. === |
| > If you find a way to exploit a GURP gameplay feature, report it rather than abusing it. | > If you find a way to exploit a GURP gameplay feature, report it rather than abusing it. | ||
| + | ===== 5. PVP ===== | ||
| + | ===1. No logging out in enemy bases=== | ||
| + | ===2. No logging out mid fight. I.E Combat Logging. There' | ||
| + | ===3. No KOS.=== | ||
| + | PvP/Combat will be a very niche sitatuion and should only happen under certain circumstances, | ||
| + | |||
| + | * Robbery gone wrong. The one being robbed does not comply with demands. | ||
| + | * Does not stop vehicle when warned in either voice chat or warning shots. | ||
| + | * Verbal threats/ | ||
| + | * Any aggressive or hostile actions shown towards others. | ||
| + | * Base defenses. | ||
| + | * Mutually agreed upon duels, or faction conflicts. | ||
| + | |||
| + | It is recommended if you wish to stay passive and avoid conflict to holster weapons when approaching others. Having weapons out could be seen as a valid hostile threat. Take care. | ||
| + | |||
| + | > THIS IS VERY IMPORTANT. PLEASE CONSIDER RECORDING SITUATIONS SO THAT ADMINs/MODs CAN SEE PROOF OF ANY WRONG DOING. WE CAN THEN COMP ANY RESOURCES LOST. | ||
| + | ===== 6. Base Raiding===== | ||
| + | ===1. Please do not use glitches, or exploits to raid a base. === | ||
| + | ===2. Please raid the base how it is intended and via proper access paths. === | ||
| + | This ensures we can create unique and interesting RP bases. If you see a base is breaking any rules, please report it. | ||
| + | =====6. Hostage Rules===== | ||
| + | ===1. If you wish to take a hostage, ensure that they are treated well and do not die to hunger/ | ||
| + | ===2. Please mutually agree a time in which they can be a hostage for. === | ||
| + | Keeping someone locked up for multiple hours is not permitted. | ||
| + | \\ \\ | ||
| + | ===3. Ensure that if the hostage complies that they have a valid chance to get away from the incident unharmed.=== | ||