general:playertips

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general:playertips [2024/08/23 08:49] – [Whitelisted scripts] gurpadmingeneral:playertips [2024/09/03 17:21] (current) – [To Recap:] gurpadmin
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 ===== BuildAndRepair Issues and best practices===== ===== BuildAndRepair Issues and best practices=====
 Note: BuildAndRepair will henceforth be shortened to "BAR" Note: BuildAndRepair will henceforth be shortened to "BAR"
-==== General best practices ====+=== General best practices ===
 This section describes general best practices to allow seamless BARing! This section describes general best practices to allow seamless BARing!
   * Do not include limited blocks in the blueprint! Before you take the final version, remove any limited blocks (especially refineries, assemblers and H2/O2 Generators) from the grid. If structurally necessary, add a brightly colored light armor scaffolding to be ground off afterwards.    * Do not include limited blocks in the blueprint! Before you take the final version, remove any limited blocks (especially refineries, assemblers and H2/O2 Generators) from the grid. If structurally necessary, add a brightly colored light armor scaffolding to be ground off afterwards. 
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   * Subgrids are best separated, connected to main grid via brightly colored sprues and then attached with a tug. The "Multigrid projector" plugin will not work on the server.    * Subgrids are best separated, connected to main grid via brightly colored sprues and then attached with a tug. The "Multigrid projector" plugin will not work on the server. 
  
-==== How to get your BAR stuck, and how to fix common issues ====+=== How to get your BAR stuck, and how to fix common issues ===
 Any of the following will prevent the BAR from working fully or will get it stuck. A good way to tell a BAR is stuck is when the main block plays the welding animation and sound, yet no blocks get added to the grid/welded up. Any of the following will prevent the BAR from working fully or will get it stuck. A good way to tell a BAR is stuck is when the main block plays the welding animation and sound, yet no blocks get added to the grid/welded up.
  
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   * Running "Multigrid Projector": While it looks like it will save you time, this is actually another great way to get a BAR stuck. This script will almost never work on the server!   * Running "Multigrid Projector": While it looks like it will save you time, this is actually another great way to get a BAR stuck. This script will almost never work on the server!
  
-==== General fixing steps should none of the above work====+=== General fixing steps should none of the above work===
   Credit: @jonasfors on GURP Discord   Credit: @jonasfors on GURP Discord
  
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 ===== Plugin Launcher setup and getting it to launch from the steam game ===== ===== Plugin Launcher setup and getting it to launch from the steam game =====
-==== Setup ====+=== Setup ===
 [[https://github.com/sepluginloader/SpaceEngineersLauncher| Project Github Page with setup instructions]] [[https://github.com/sepluginloader/SpaceEngineersLauncher| Project Github Page with setup instructions]]
  
-==== Inject into steam launch ====+=== Inject into steam launch ===
   Credit: @mommyraven on GURP Discord   Credit: @mommyraven on GURP Discord
 Find Space Engineers in your steam library, and right click > properties. Find Space Engineers in your steam library, and right click > properties.
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 {{ :general:bestpracticepng.png?400 |}} {{ :general:bestpracticepng.png?400 |}}
  
-==== To Recap: ====+=== To Recap: ===
   * Do not leave large ships connected for extended periods of time, it increases the size of your conveyor network and causes more checks and lag.   * Do not leave large ships connected for extended periods of time, it increases the size of your conveyor network and causes more checks and lag.
   * Do not have large spread out docking lines   * Do not have large spread out docking lines
  • general/playertips.1724402953.txt.gz
  • Last modified: 2024/08/23 08:49
  • by gurpadmin