Our server has unfortunately had to impose some limits on the maximum number of specific blocks, either per player, per grid or per faction. You will find below these limits.
A grid that can navigate without being directly controlled by a player is considered a 'drone'.
RDAV missiles are not considered drones.
Limited use of event controllers for non-drone purposes are permitted on other grids.
Production Blocks(Refineries&Assemblers Combined): 20
H2/O2 Generators: 14 - 3x Increased Efficiency
Solar panels: 100
Refinieries: 12
Assemblers: 12
H2/O2 Generators: 7 - 3x Increased Efficiency
PCU Limit Per Grid: 65000
Warheads: 50 Per Grid
Small Grids must NOT have large grid weapons attached.
Tier 1: Small Grid [Max 15] - 0>250 blocks, 35 Points
Tier 2: Small Grid [Max 10] - 251>500 blocks, 50 Points
Tier 3: Small Grid [Max 8] - 501>1000 blocks, 70 Points
Tier 4: Small Grid [Max 5] - 1001>1500 blocks, 90 Points
Tier 1: Large Grid [Max 10] - sub 1,250 Blocks, 85 Points
Tier 2: Large Grid [Max 8] - 1,251 to 2,000 Blocks, 120 Points
Tier 3: Large Grid [Max 6] - 2,001 to 3,000 Blocks, 160 Points
Tier 4: Large Grid [Max 2] - 3,001 to 6,000 Blocks, 250 Points
Standard Base: 500 Points, 15000 blocks max - No Gyros Allowed. Stations are defined by no gyroscope usage.
FOB: 700 points - (1 per faction) - No Gyros Allowed. Stations are defined by no gyroscope usage.
Jumpable Stations: Up to 10000 blocks - No Gyros Allowed. Stations are defined by no gyroscope usage.
Station Points includes surrounding defensive grids. This is to stop spamming of defensive installations.