Our server has unfortunately had to impose some limits on the maximum number of specific blocks, either per player, per grid or per faction. You will find below these limits.
A grid that can navigate without being directly controlled by a player is considered a 'drone'.
RDAV missiles are not considered drones.
Limited use of event controllers for non-drone purposes are permitted on other grids.
Production Blocks(Refineries&Assemblers Combined): 20
H2/O2 Generators: 14 - 3x Increased Efficiency
Solar panels: 100
Refinieries: 12
Assemblers: 12
H2/O2 Generators: 7 - 3x Increased Efficiency
PCU Limit Per Grid: 65000
Warheads: 50 Per Grid
Small Grids must NOT have large grid weapons attached.
Instead of having a fixed maximum number of ships for each tier, factions have a shared pool of Fleet Capacity Points (FCP).
Each ship consumes a number of FCP depending on its grid size and tier. Factions may distribute their available FCP however they choose, allowing them to field a larger number of smaller ships, a smaller number of larger ships, or a mixed fleet.
Every faction starts with 300 FCP.
Each additional faction member adds 30 FCP, up to a maximum of 570 FCP.
Faction FCP = 300 + 30 per additional faction member, maximum 570 FCP.
Faction FCP by member count:
* 1 Member: 300 FCP
* 2 Members: 330 FCP
* 3 Members: 360 FCP
* 4 Members: 390 FCP
* 5 Members: 420 FCP
* 6 Members: 450 FCP
* 7 Members: 480 FCP
* 8 Members: 510 FCP
* 9 Members: 540 FCP
* 10 Members: 570 FCP
Tier 1: Small Grid [1 FCP] - 0>250 blocks, 35 Points
Tier 2: Small Grid [2 FCP] - 251>500 blocks, 50 Points
Tier 3: Small Grid [3 FCP] - 501>1000 blocks, 70 Points
Tier 4: Small Grid [4 FCP] - 1001>1500 blocks, 90 Points
Tier 1: Large Grid [10 FCP] - sub 1,600 Blocks, 85 Points
Tier 2: Large Grid [20 FCP] - 1,601 to 2,500 Blocks, 120 Points
Tier 3: Large Grid [35 FCP] - 2,501 to 3,800 Blocks, 160 Points
Tier 4: Large Grid [70 FCP] - 3,801 to 5,500 Blocks, 250 Points
Tier 5: Large Grid [TBD]: may be introduced if we get enough funding for the server
Standard Base: 500 Points, 15000 blocks max - No Gyros Allowed. Stations are defined by no gyroscope usage.
FOB: 700 points - (1 per faction) - No Gyros Allowed. Stations are defined by no gyroscope usage.
Jumpable Stations: Up to 10000 blocks - No Gyros Allowed. Stations are defined by no gyroscope usage.
Station Points includes surrounding defensive grids. This is to stop spamming of defensive installations.
Stations do not consume Fleet Capacity Points.