Differences
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limits [2024/06/18 21:54] – [Tier limits] gurpadmin | limits [2024/09/03 16:54] (current) – [Tier limits] gurpadmin | ||
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- | ==== Server Limits ==== | + | ====== Server Limits |
- | ==== Block Limits ==== | + | ===== Block Limits |
Our server has unfortunately had to impose some limits on the maximum number of specific blocks, either per player, per grid or per faction. You will find below these limits. | Our server has unfortunately had to impose some limits on the maximum number of specific blocks, either per player, per grid or per faction. You will find below these limits. | ||
- | +Block Tools+ | + | ===Block Tools=== |
* Drills: 10 - 2x Increased Radius - per grid\\ | * Drills: 10 - 2x Increased Radius - per grid\\ | ||
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* Build and Repairs: 2 - per player \\ \\ | * Build and Repairs: 2 - per player \\ \\ | ||
- | +SubGrids Blocks+ | + | ===SubGrids Blocks=== |
* Hinges: 10 - per player\\ | * Hinges: 10 - per player\\ | ||
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* Rotors/ | * Rotors/ | ||
- | +Miscellaneous+ | + | ===Miscellaneous=== |
- | * Programmable Blocks: | + | * Programmable Blocks: |
* Radar: 1 per player - 3 Per Faction\\ | * Radar: 1 per player - 3 Per Faction\\ | ||
* Jump Inhibitors: 3 - 3 Per Faction\\ | * Jump Inhibitors: 3 - 3 Per Faction\\ | ||
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Limited use of event controllers for non-drone purposes are permitted on other grids.\\ \\ | Limited use of event controllers for non-drone purposes are permitted on other grids.\\ \\ | ||
- | ==== Points per weapon ==== | ||
- | Points Per Weapon | ||
- | | ||
- | Fixed: | + | ===== Grid Limits===== |
+ | ===Industrial Blocks=== | ||
+ | |||
+ | Production Blocks(Refineries& | ||
+ | H2/O2 Generators: 14 - 3x Increased Efficiency\\ | ||
+ | Solar panels: 100\\ \\ | ||
+ | |||
+ | |||
+ | ===Player Limits=== | ||
+ | |||
+ | Refinieries: | ||
+ | Assemblers: 12\\ | ||
+ | H2/O2 Generators: 7 - 3x Increased Efficiency\\ | ||
+ | PCU Limit Per Grid: 65000\\ \\ | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | |||
+ | Warheads: 50 Per Grid\\ \\ | ||
+ | |||
+ | ===== Points per weapon ===== | ||
+ | ===[Small grid]=== | ||
+ | |||
+ | ==Fixed:== | ||
* Missile (single use): 2 | * Missile (single use): 2 | ||
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* Railgun: 4 | * Railgun: 4 | ||
- | Turrets: | + | ==Turrets:== |
* Missile: 2 | * Missile: 2 | ||
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* Assault: 5 | * Assault: 5 | ||
- | **Small Grids must NOT have large grid weapons attached.** | + | **Small Grids must NOT have large grid weapons attached.** |
- | +[Large grid]+ | + | ===[Large grid]=== |
- | Fixed: | + | ==Fixed:== |
* Missile: 5 | * Missile: 5 | ||
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* Railgun: 8 | * Railgun: 8 | ||
- | Turret: | + | ==Turret:== |
* Interior: 1 | * Interior: 1 | ||
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* VXM Missile System: 14 | * VXM Missile System: 14 | ||
* Torpedo Turret: 32 | * Torpedo Turret: 32 | ||
- | ==== Tier limits ==== | + | ===== Tier limits |
- | +[Small grid]+ | + | ===[Small grid]=== |
Tier 1: Small Grid [Max 15] - 0>250 blocks, 35 Points\\ | Tier 1: Small Grid [Max 15] - 0>250 blocks, 35 Points\\ | ||
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Tier 4: Small Grid [Max 5] - 1001> | Tier 4: Small Grid [Max 5] - 1001> | ||
- | +[Large grid]+ | + | ===[Large grid]=== |
Tier 1: Large Grid [Max 10] - sub 1,250 Blocks, 85 Points \\ | Tier 1: Large Grid [Max 10] - sub 1,250 Blocks, 85 Points \\ | ||
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Tier 4: Large Grid [Max 2] - 3,001 to 6,000 Blocks, 250 Points \\ \\ | Tier 4: Large Grid [Max 2] - 3,001 to 6,000 Blocks, 250 Points \\ \\ | ||
- | +[Stations]+ | + | ===[Stations]=== |
**Standard Base**: 500 Points, 15000 blocks max - No Gyros Allowed. Stations are defined by no gyroscope usage. \\ | **Standard Base**: 500 Points, 15000 blocks max - No Gyros Allowed. Stations are defined by no gyroscope usage. \\ | ||
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Station Points includes surrounding defensive grids. This is to stop spamming of defensive installations.\\ \\ | Station Points includes surrounding defensive grids. This is to stop spamming of defensive installations.\\ \\ | ||
- | +[Additional Notes]+ | + | ===[Additional Notes]=== |
* Ship Limitations are per faction, not per player. \\ \\ | * Ship Limitations are per faction, not per player. \\ \\ |