Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| limits [2024/06/20 10:42] – [Server Limits] gurpadmin | limits [2024/09/03 16:54] (current) – [Tier limits] gurpadmin | ||
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| - | ===== Server Limits ===== | + | ====== Server Limits |
| - | ==== Block Limits ==== | + | ===== Block Limits |
| Our server has unfortunately had to impose some limits on the maximum number of specific blocks, either per player, per grid or per faction. You will find below these limits. | Our server has unfortunately had to impose some limits on the maximum number of specific blocks, either per player, per grid or per faction. You will find below these limits. | ||
| - | +Block Tools+ | + | ===Block Tools=== |
| * Drills: 10 - 2x Increased Radius - per grid\\ | * Drills: 10 - 2x Increased Radius - per grid\\ | ||
| Line 9: | Line 9: | ||
| * Build and Repairs: 2 - per player \\ \\ | * Build and Repairs: 2 - per player \\ \\ | ||
| - | +SubGrids Blocks+ | + | ===SubGrids Blocks=== |
| * Hinges: 10 - per player\\ | * Hinges: 10 - per player\\ | ||
| Line 15: | Line 15: | ||
| * Rotors/ | * Rotors/ | ||
| - | +Miscellaneous+ | + | ===Miscellaneous=== |
| - | * Programmable Blocks: | + | * Programmable Blocks: |
| * Radar: 1 per player - 3 Per Faction\\ | * Radar: 1 per player - 3 Per Faction\\ | ||
| * Jump Inhibitors: 3 - 3 Per Faction\\ | * Jump Inhibitors: 3 - 3 Per Faction\\ | ||
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| Limited use of event controllers for non-drone purposes are permitted on other grids.\\ \\ | Limited use of event controllers for non-drone purposes are permitted on other grids.\\ \\ | ||
| - | ==== Grid Limits==== | + | ===== Grid Limits===== |
| - | +Industrial Blocks+ | + | ===Industrial Blocks=== |
| Production Blocks(Refineries& | Production Blocks(Refineries& | ||
| - | H2/O2 Generators: 14 - 3x Increased Efficiency\\ \\ | + | H2/O2 Generators: 14 - 3x Increased Efficiency\\ |
| + | Solar panels: 100\\ \\ | ||
| - | +Player Limits+ | + | |
| + | ===Player Limits=== | ||
| Refinieries: | Refinieries: | ||
| Line 40: | Line 42: | ||
| PCU Limit Per Grid: 65000\\ \\ | PCU Limit Per Grid: 65000\\ \\ | ||
| - | +Miscellaneous+ | + | ===Miscellaneous=== |
| Warheads: 50 Per Grid\\ \\ | Warheads: 50 Per Grid\\ \\ | ||
| - | ==== Points per weapon ==== | ||
| - | Points Per Weapon | ||
| - | | ||
| - | Fixed: | + | ===== Points per weapon ===== |
| + | ===[Small grid]=== | ||
| + | |||
| + | ==Fixed:== | ||
| * Missile (single use): 2 | * Missile (single use): 2 | ||
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| * Railgun: 4 | * Railgun: 4 | ||
| - | Turrets: | + | ==Turrets:== |
| * Missile: 2 | * Missile: 2 | ||
| Line 65: | Line 67: | ||
| **Small Grids must NOT have large grid weapons attached.** \\ \\ | **Small Grids must NOT have large grid weapons attached.** \\ \\ | ||
| - | +[Large grid]+ | + | ===[Large grid]=== |
| - | Fixed: | + | ==Fixed:== |
| * Missile: 5 | * Missile: 5 | ||
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| * Railgun: 8 | * Railgun: 8 | ||
| - | Turret: | + | ==Turret:== |
| * Interior: 1 | * Interior: 1 | ||
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| * VXM Missile System: 14 | * VXM Missile System: 14 | ||
| * Torpedo Turret: 32 | * Torpedo Turret: 32 | ||
| - | ==== Tier limits ==== | + | ===== Tier limits |
| - | +[Small grid]+ | + | ===[Small grid]=== |
| Tier 1: Small Grid [Max 15] - 0>250 blocks, 35 Points\\ | Tier 1: Small Grid [Max 15] - 0>250 blocks, 35 Points\\ | ||
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| Tier 4: Small Grid [Max 5] - 1001> | Tier 4: Small Grid [Max 5] - 1001> | ||
| - | +[Large grid]+ | + | ===[Large grid]=== |
| Tier 1: Large Grid [Max 10] - sub 1,250 Blocks, 85 Points \\ | Tier 1: Large Grid [Max 10] - sub 1,250 Blocks, 85 Points \\ | ||
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| Tier 4: Large Grid [Max 2] - 3,001 to 6,000 Blocks, 250 Points \\ \\ | Tier 4: Large Grid [Max 2] - 3,001 to 6,000 Blocks, 250 Points \\ \\ | ||
| - | +[Stations]+ | + | ===[Stations]=== |
| **Standard Base**: 500 Points, 15000 blocks max - No Gyros Allowed. Stations are defined by no gyroscope usage. \\ | **Standard Base**: 500 Points, 15000 blocks max - No Gyros Allowed. Stations are defined by no gyroscope usage. \\ | ||
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| Station Points includes surrounding defensive grids. This is to stop spamming of defensive installations.\\ \\ | Station Points includes surrounding defensive grids. This is to stop spamming of defensive installations.\\ \\ | ||
| - | +[Additional Notes]+ | + | ===[Additional Notes]=== |
| * Ship Limitations are per faction, not per player. \\ \\ | * Ship Limitations are per faction, not per player. \\ \\ | ||